Thursday, December 3, 2009

Intel pins hopes on 48-core chip

Intel pins hopes on 48-core chip



SAN FRANCISCO--Pushing several steps farther in the multicore direction, Intel on Wednesday demonstrated a fully programmable 48-core processor it thinks will pave the way for massive data computers powerful enough to do more of what humans can.


The 1.3-billion transistor processor, called Single-chip Cloud Computer (SCC) is successor generation to the 80-core "Polaris" processor that Intel's Tera-scale research project produced in 2007. Unlike that precursor, though, the second-generation model is able to run the standard software of Intel's x86 chips such as its Pentium and Core models.

The cores themselves aren't terribly powerful--more like lower-end Atom processors than Intel's flagship Nehalem models, Intel Chief Technology Officer Justin Rattner said at a press event here. But collectively they pack a lot of power, he said, and Intel has ambitious goals in mind for the overall project.

"The machine will be capable of understanding the world around them much as humans do," Rattner said. "They will see and hear and probably speak and do a number of other things that resemble human-like capabilities, and will demand as a result very (powerful) computing capability."

Intel is working with companies facing large-scale computing challenges that today require thousands of networked servers. That's very much a here-and-now problem compared to the more sci-fi challenges of computer vision.

Intel's idea with the SCC and its ilk, Rattner said: "Could you replace a rack full of equipment today with one or a number of high-core count processors like the SCC?"
Intel CTO Justin Rattner holds a wafer made of Intel's 48-core experimental SCC chips.

Intel CTO Justin Rattner holds a wafer made of Intel's 48-core experimental SCC chips.
(Credit: Screenshot by Stephen Shankland/CNET)



The chipmaker found only one flaw with the chip so far and has booted Windows and Linux on SCC systems. The company demonstrated computers using the processor running Microsoft's Visual Studio on Windows and other tasks at the event.

No silver bullet for parallel programming
The Tera-scale project doesn't fundamentally address one of the big challenges in today's computing industry, though: getting multicore chips to run today's computing jobs that are often designed to run as a single thread of instructions rather than independent tasks running in parallel. In days of yore, processor clock frequencies got steadily faster, letting single threads execute faster, but overheating issues led chip designers instead down the multicore path for trying to increase computing power.

"This isn't a full solution," Rattner said of the programming challenge. He said that from a programmer's perspective, the SCC is similar in many ways to a server with 48 cores.

While the chip may not have any silver bullets for the parallel programming challenge, it does have the advantage of some compatibility with existing computer designs. It can run ordinary software for Intel chips, unlike the increasingly capable graphics chips touted by Intel rivals Nvidia and Advanced Micro Devices.

"Our thrust is to maintain the compatibility and familiarity of the Intel architecture as we move to more and more performance," Rattner said. "That's why we could bring up Windows and Linux environments with relatively little effort."

The system is different in some ways, though, notably in its lack of cache coherency--technology that keeps data stored in each core's high-speed memory bank synchronized with the others on the chip. By contrast, Intel's Larrabee processor, a many-core x86 chip under development for graphics acceleration, is a cache-coherent design that has a large amount of real estate devoted to caching data.

100 chips for research partners
Intel hopes to encourage academics and others to tackle programming challenges on the chip. To that end, Intel plans to share 100 SCC-based systems with various partners in industry and academia.

Microsoft is one such partner. "We're very excited about this as a research vehicle," said Jim Larus, director of cloud-computing futures at Microsoft Research.

One major feature of the SCC design is a high-speed "mesh" network that lets each of the 48 cores communicate with others or with the four linked memory controllers. The first-generation Tera-scale chip had such a network, but the second-generation mesh consumes only a third of the power and is accelerated with built-in hardware instructions for minimum communication delays, Rattner said.

That fast communication was designed in part as a response to what Intel industry partners desired, Rattner said. "They were looking for extremely low latency--not just core to core at the chip level, but interchip as well," he said.

Each link on the chip can carry 64 gigabytes of data per second.

Better power management is one element of the new design. The chip cores can be switched on or off as the chip is running.

"It's extremely clever, because it means the processor could be run in an adaptive mode. Processors could be turned on and off depending on the applications," said Jon Peddie, an analyst with Jon Peddie Research.

Overall, the chip consumes between 25 and 150 watts, Rattner said. It's built using a manufacturing process with 45-nanometer electronics features.

It consists of 24 dual-core modules linked together. A computer based on the chip can accommodate a maximum of 64GB of memory.

The SCC is the second but not last generation of Intel's Tera-scale project. In the long run, Intel is telling programmers to brace themselves for computers with thousands of processing cores.






Wednesday, December 2, 2009

Roccat Kave Solid 5.1 Gaming Headset

Roccat Kave Solid 5.1 Gaming Headset


A Desert Eagle isn't worth its fancy name, if you don't know where to aim. Imagine your advantage within the heat of the battle when you exactly hear where your opponents are before you can actually see them. Knowing the position of your enemy is half the frag.


A Desert Eagle isn't worth its fancy name, if you don't know where to aim. Imagine your advantage within the heat of the battle when you exactly hear where your opponents are before you can actually see them. Knowing the position of your enemy is half the frag. Realistic 3D surround sound makes you locate your opponents easily by the noise they generate. The desktop control enables you to adjust to situations quickly with sound and microphone mute buttons and volume control for different channels.

"WHERE IS HE?"
Do you enjoy playing first person shooters with headphones?
Then sure enough you have asked yourself this very question before. But you won't have to, ever again.

Imagine a headphone, not with simulated, but with three very real 40mm speakers arranged at a 12° angle embedded into the earcups, plus 2 additional vibration units. A true advantage, because no matter which game you play, opponents coming from behind and from the side you can find in almost any game.

WITH ROCCAT YOU ALWAYS STAY IN CONTROL
That also goes for the ROCCAT Kave. With the Tip'n'Control Desktop Remote, you receive a tool with extraordinary functions. Designed for maximized comfort and functionality, it can be placed firmly on your desktop. Beside the over-all volume, you can separately control the center, front and rear volume as well as the bass. You can even switch between the sound-profiles.

Thanks to the microphone with mute LED, the times of accidently giving away information are over. Due to the illumination on the micro itself, you can tell whether the micro is muted. Easy as never before. Furthermore, you can switch between the sound-profiles. You can choose between game and movie sound.

Great attention has been paid to convenience while wearing the Kave. The headband contains 3 separately bedded pads, which guarantee an equal weight distribution. The generous earcups are hand-sewn and especially comfortable, featuring external noise cancelling. The Kave is foldable and of compact design, it's safe and easy to carry.

Features

* REAL 5.1 SURROUND SOUND
with speakers aligned at a 12° angle
* MICROPHONE WITH MUTE LED
fully rotatable and completely removable
* TIP’N’CONTROL DESKTOP REMOTE
for central management of all volume functions
* DUAL SOUND-PROFILE
with movie and game settings
* SOLID ALUMINIUM HINGES
enabling heavy duty use
* ESPECIALLY COMFORTABLE EARCUPS
featuring external noise cancelling, hand-sewn
* ADJUSTABLE VIBRATION UNIT
for a realistic gaming experience
* HEADBAND WITH THREE PADS
for equal weight distribution
* EASY TO CARRY
folding and compact design

Technical Specification

CENTER/FRONT/REAR DRIVER UNITS

Frequency response: 20~20,000Hz
Max. SPL at 1KHz: 114±3dB
Max. input power: 100mW (30mW)
Drive diameter front: 40mm
Drive diameter rear:
40mm

VIBRATION DRIVER UNITS

Frequency response: 20~100Hz ()
Max. input power: 1000mW
Drive diameter: 30mm

MICROPHONE

Frequency response: 20~18,000Hz
Sensitivity at 1KHz: -36dB
Impedance:
2.2KOhm +15%
Directivity: omni-directional
Diameter: 4x1.5mm

SYSTEM

5.1 Headset
Connection: 4 X 3.5mm jack plug
Input impedance: 10KOhm
Cable length: 3,4m total (2,0m Remote > PC)
Between ear cups and remote 140cm
Between remote and splitter 180cm
Between splitter and PC 20cm

Further Information

System Requirements
5.1 Soundcard for surround sound playback
(or Stereo Soundcard for stereo sound playback)
Free USB Port (500 mA) for power supply

Package Contains
ROCCAT™ Kave – Solid 5.1 Gaming Headset
Tip’n’Control Desktop Remote
Inari Case Mission Book with ROCCAT ID Card
Quick Installation Guide / User Manual (PDF)
5.1 Surround Sound Demo CD


Alienware Area-51 790i System

Alienware Area-51 790i System





Hardcore gamers really have two choices when it comes to buying a new hotrod PC, either build it yourself or buy a preconfigured system.


Hardcore gamers really have two choices when it comes to buying a new hotrod PC, either build it yourself or buy a preconfigured system. Both paths have their supporters, with the do-it-yourself crowd wanting to get their hands dirty and take control of every part of the operation, while the off-the-shelf buyer may not have the time, experience or inclination to build a system from the ground up. For this last set of gamers, several companies have set up shop to specifically handle this segment of the PC market.

One of the more prominent is Alienware, which is now owned and operated by Dell, and is an acquisition that has helped both companies. Alienware has access to enhanced distribution and sales channels, while Dell will receive a lot more attention from hardware enthusiasts. The cream of the Alienware gaming crop is the Area-51 system line, which combines top-end components with extreme graphics to produce some of the most kickass preconfigured systems that money can buy.

The Area-51 790i Examined

Alienware has several desktop lines, but for pure, unadulterated performance, you should be looking at the Area-51 models. The basic specs include an Intel Core 2 Duo, Quad or Extreme processor and up to 4GB of dual channel DDR3-1333, all powered by an nForce 790i Ultra SLI platform. Graphics options run the gamut of ATI and NVIDIA cards, ranging from a GeForce 9600GT 512MB up to a Radeon HD 4870 X2 2GB, with an optional second card for SLI/CrossFire support and an Ageia PhysX PPU.

The choice of the nForce 790i Ultra SLI is an interesting one, especially as the Area-51 offers a CrossFire upgrade option. Alienware told us that the NVIDIA chipset was the fastest performer, and due to this, the company worked overtime to have this platform certified for both dual-card SLI and CrossFire implementations. However you view this, there can be no question that Alienware is performance-oriented to the extreme.

Storage options on the Area-51 790i are equally robust, and include both 7200-RPM 1TB and 10,000-RPM 160GB hard drive options, as well as dual drives in a RAID 0 configuration. The optical drive can be a standard 20x DL DVD burner, or buyers can upgrade this to a Blu-ray BD-ROM or even Blu-ray Burner drives. The default audio is the 7.1 HD onboard solution, but Alienware also offers a dedicated Sound Blaster X-Fi XtremeGamer soundcard as an option. Vista Home Premium is the default operating system, with an available upgrade to Ultimate.

The Area-51 790i features a magnesium alloy P2 chassis design that has been engineered around thermal testing and heat dissipation, while ensuring compatibility with the overall component list. Other factors like airflow, cable management, acoustic levels, and component access have also been taken into account, and the overall aesthetics are very unique and really set the Area-51 apart from the crowd.

The P2 chassis features a tool-free design that allows easy access for potential user upgrades, or to remove hard drives and other peripherals. There are no "warranty void if removed" stickers on the Area-51 790i, and Alienware understands that enthusiasts like to tinker with their PCs. Cable design is another nice feature, and Alienware has tucked these away from sight, providing a clean environment and one that is more conducive to airflow.

This system configuration includes Alienware's High-Performance Liquid Cooling system, which not only drops the temperatures and ambient noise considerably, but also potentially increases performance and overclocking. You can also add in the AlienFX lighting system with six distinct lighting zones, a dozen color choices and full programmability for light color, effect and transitions.

There are four 120mm cooling fans mounted to the case, with two on each of the snap-mounted side doors, one set as a rear exhaust and another at the front, used to handle the liquid-cooling system. The side panels reduce the ambient noise levels and the cooling fan on the main side panel is a wireless design, which allows easy access for potential upgrades.










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